MACCALLUM-STEWART, Esther (2015) Playing with Affection. Essays on Game Love. In: Playing with Affection. Essays on Game Love. Macfarland Publishing. ISBN 978-0-7864-9693-8
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Abstract or description
What does love have to do with gaming? As games have grown in complexity, they have increasingly included narratives that seek to engage players with love in a variety of ways. While media attention often focuses on violent emotions and behavior in gaming, love has always been central to the experience. We love to play games, we have titles that we love, and sometimes we love too much or love terrible games for their shortcomings. Love in gaming is rather like love in life—often complicated and frustrating but also exciting and gratifying.
This collection of fresh essays explores the meaning and role of love in gaming, describing a number of ways—from coding to cosplay—in which love can be expressed in, for and around games. Investigating how gaming involves love is also key to understanding the growing importance of games and gamers as cultural markers.
Item Type: | Book Chapter, Section or Conference Proceeding |
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Faculty: | School of Computing and Digital Technologies > Games and Visual Effects |
Depositing User: | Jocey BRACEGIRDLE |
Date Deposited: | 29 Jun 2017 15:06 |
Last Modified: | 24 Feb 2023 13:47 |
URI: | https://eprints.staffs.ac.uk/id/eprint/3577 |