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Narratology for Games (GAME40246)

WEARN, Nia and Sturrock, Ian (2021) Narratology for Games (GAME40246). In: Teaching the Game. Teaching the Game, 2 . Carnegie Mellon University: ETC Press, Pittsburgh, pp. 516-531. ISBN 978-1-304-14915-2

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Abstract or description

A collection of interdisciplinary syllabi of courses that implement, utilize, and/or teach the development or analyses of games. Chapters include a catalog description, course purposes and objectives, context, pedagogy, assignments, assessment, an expanded course outline, and a set of best practices for instruction. Readers will be able to develop or adapt their own syllabi drawing on the expertise of international leaders in gaming.

Item Type: Book Chapter, Section or Conference Proceeding
Faculty: School of Digital, Technologies and Arts > Games Design, Production and Programming
Depositing User: Nia WEARN
Date Deposited: 12 Jul 2021 08:52
Last Modified: 24 Feb 2023 14:02
URI: https://eprints.staffs.ac.uk/id/eprint/6973

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