Brereton, Jude, Jones, Bethan, REEVE, Carlton, Zborowski, James and Bramwell-Dicks, Anna (2025) Play your way into production: game-based skills development for the film and TV industry. Popular Communications. pp. 1-22. ISSN 1540-5710
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Abstract or description
Screen industry employers report that they are unable to recruit graduates with the right skills for entry-level roles in film and television, citing a lack of business awareness and various “soft skills” as barriers to employment. Traditionally, such knowledge and skills are obtained through in-person work experience on set, but work experience is usually unpaid and therefore inaccessible to many. However, recent research in the use of applied/serious games has indicated that situational skills training can be facilitated through these approaches. This article offers an analysis of the design process behind a game-based learning intervention and offers preliminary results, drawing on questionnaire responses, interviews and an autoethnographic account. We argue that a serious game can function as a meaningful intervention, allowing potential new entrants to the screen industry to understand the tasks and duties of particular job roles and improve access to the development of skills and knowledge.
| Item Type: | Article |
|---|---|
| Uncontrolled Keywords: | Serious games, educational games, skills gaps, screen industries |
| Faculty: | School of Digital, Technologies and Arts > Film and Media |
| Depositing User: | Carlton REEVE |
| Date Deposited: | 17 Apr 2025 15:04 |
| Last Modified: | 18 Apr 2025 04:30 |
| URI: | https://eprints.staffs.ac.uk/id/eprint/8873 |
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