Hammady, Ramy, Ma, Minhua and Strathearn, Carl (2020) Ambient Information Visualisation and Visitors' Technology Acceptance of Mixed Reality in Museums. Journal on Computing and Cultural Heritage, 12. ISSN 1556-4673
MACCALLUM-STEWART, Esther (2020) Review: Fun, Taste, & Games: An Aesthetics of the Idle, Unproductive, and Otherwise Playful. American Journal of Play, 12 (1). pp. 96-97. ISSN 1938-0399
MACCALLUM-STEWART, Esther (2020) Review: Shira Chess - Play Like a Feminist. Games Studies, 20 (4). ISSN 1604-7982
WEARN, Nia (2020) Once Upon a Dice Roll. LUDOGOGY.
GROPPEL-WEGENER, Alke, Tracey, Helen and Vigurs, Katy (2020) ‘It’s a Game of Skill – playful learning through board game design’. In: Organization and Human Resource Management: An Educator’s Handbook. Routledge. (In Press)
MACCALLUM-STEWART, Esther and Brown, Douglas (2020) Rerolling Boardgames : Introduction. In: Rerolling Boardgames: Essays on Themes, Systems, Experiences and Ideologies. Studies in Gaming . MacFarland Press. ISBN 978-1-4766-7079-9
MACCALLUM-STEWART, Esther, Ryan, Malcolm and Dixon, Robin (2020) Narrative Machines: A Ludological approach to Narrative Design. In: Rerolling Boardgames: Essays on Themes, Systems, Experiences and Ideologies. MacFarland Press. ISBN 978-1-4766-7079-9
MACCALLUM-STEWART, Esther (2020) An Incomplete history of boardgames - from dead goats to thieving landlords. In: Punctuationcon, 6-8 November 2020, Nottingham (online).
MACCALLUM-STEWART, Esther (2020) 'On a scale of 1-5, what floor are you on?’ Emergence, Fun and Transformative Play by Fans, for Fans. In: Birmingham Centre for Media & Cultural Research Seminar SEries, 4th March 2020, Birmingham Centre for Media & Cultural Research at Birmingham City University.
MACCALLUM-STEWART, Esther and Macdonald, Meg (2020) An Evening with Adrian J Walker & Adrian Tchaikovsky. In: An Evening with Adrian J Walker & Adrian Tchaikovsky, 23 July 2020, Glasgow (online).
MACCALLUM-STEWART, Esther and Brown, Douglas (2020) Rerolling Boardgames: Essays on Themes, Systems, Experiences and Ideologies (Studies in Gaming). Studies in Gaming . MacFarland Press. ISBN 978-1-4766-7079-9