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Healthy competition: A qualitative study investigating persuasive technologies and the gamification of cycling

BARRATT, Paul (2016) Healthy competition: A qualitative study investigating persuasive technologies and the gamification of cycling. Health & Place - Journal - Elsevier. ISSN 1353-8292 (In Press)

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Abstract or description

Changing socio-technical practices occurring within cycling are leading the pursuit, and its participants, to become ever more embedded into the networked digital world. GPS enabled mobile-technologies have introduced a new element of competition into recreational riding, whether on the road, competing over timed virtual segments, or online dissecting and comparing the data that has been logged and shared via dedicated ride-logging applications. In order to understand these technologies qualitative study using reflective diaries and semi-structured interviews has been conducted with experienced club cyclists who had fully experienced the effects of their arrival. These riders claim that the applications influence their route choice and motivate them to cycle more frequently, and at a greater intensity although the engagement changes over time. This paper explores how this increased motivation to exercise and compete is instigated, manifested and maintained in the everyday practices of cyclists, as well as the negative consequences of gamification.

Item Type: Article
Additional Information: Strava fitness tracking application
Uncontrolled Keywords: INCL
Faculty: Previous Faculty of Computing, Engineering and Sciences > Sciences
Depositing User: Paul BARRATT
Date Deposited: 28 Oct 2016 09:57
Last Modified: 09 Feb 2017 14:57
URI: http://eprints.staffs.ac.uk/id/eprint/2684

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