Saggah, Alaa, ATKINS, Anthony and CAMPION, Russell (2020) A Repository Collaboration Model to Gamify Education Using Synergistic Digital Hub. In: World Conference on Smart Trends in Systems, Security and Sustainability (WS4 2020), 27th - 28th July 2020. (In Press)
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Abstract or description
This paper discusses the benefits of applying gamification elements to enhance pupils’ motivation and engagement towards learning. During the COVID-19 lockdown there has been a drastic change in school learning paths which have led to home schooling practice. While there have been some attempts to overcome the challenges of changed learning methods, there are some opportunities for further innovation.
The aim of the proposed Synergistic Digital Hub (SDH) is to connect all stakeholders and bring like-minded people to build a repository that represents the best practice to deliver learning objectives in a distance learning environment.
Item Type: | Conference or Workshop Item (Paper) |
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Faculty: | School of Computing and Digital Technologies > Computing |
Event Title: | World Conference on Smart Trends in Systems, Security and Sustainability (WS4 2020) |
Event Dates: | 27th - 28th July 2020 |
Depositing User: | Anthony ATKINS |
Date Deposited: | 28 Aug 2020 15:07 |
Last Modified: | 24 Feb 2023 13:59 |
Related URLs: | |
URI: | https://eprints.staffs.ac.uk/id/eprint/6464 |