Barbsy, Luke and Headleand, Christopher (2025) Mixed Reality as a Tool for the Design and Implementation of Virtual Exhibits. In: Computer Graphics & Visual Computing (CGVC) 2025: Eurographics UK Chapter Proceedings. The Eurographics Association. ISBN 978-3-03868-293-6
TRANTER, Jamie, HICKS, Kieran and HEADLEAND, Christopher (2025) The Persistence of Agency within the Virtual World. In: Computer Graphics & Visual Computing (CGVC) 2025: Eurographics UK Chapter Proceedings. The Eurographics Association. ISBN 978-3-03868-293-6
Roberts, Callum, HEADLEAND, Christopher, WARD, Davin and SEARCEY, Victoria (2025) StaffsVerse: Exploring Unreal Editor for Fortnite in Virtual Campus Design. In: Computer Graphics & Visual Computing (CGVC) 2025: Eurographics UK Chapter Proceedings. The Eurographics Association. ISBN 978-3-03868-293-6
Payne, Chris, DALGLEISH, Mathew, COLECLOUGH, Sharon, HICKS, Kieran, Gray, Bill and HEADLEAND, Christopher (2025) Visualising Game Audio: Increasing Audience Engagement Through the Ambient Display of Video Game Soundscapes. In: Computer Graphics & Visual Computing (CGVC) 2025: Eurographics UK Chapter Proceedings. The Eurographics Association. ISBN 978-3-03868-293-6
DALGLEISH, Mathew, Payne, Chris and HEADLEAND, Christopher (2024) TYG: Collaborative Music Creation in an Unreal Engine-Based Local Multiplayer Instrument. In: Proceedings of NoiseFloor 2024. NoiseFloor UK. (In Press)
WILLIAMS, Benjamin and HEADLEAND, Christopher (2024) Visuo-vestibular Congruency Impacts on Player Experiences in Virtual Reality. In: 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Orlando, FL, USA, 2024. Institute of Electrical and Electronics Engineers (IEEE), pp. 863-864. ISBN 979-8-3503-7449-0
JAMES, David, HICKS, Kieran, Beardwood, Mike and HEADLEAND, Christopher (2025) MechHead: Arcade Framework for Game Design Education. In: Computer Graphics & Visual Computing (CGVC) 2025, 11/09/2025 to 12/09/2025, Liverpool John Moores University, UK.
JAMES, David, HICKS, Kieran and HEADLEAND, Christopher (2025) Microknight: A Shared Framework for Game Analysis in Design Education. In: Computer Graphics & Visual Computing (CGVC) 2025, 11/09/2025 to 12/09/2025, Liverpool John Moores University, UK.
JAMES, David, HICKS, Kieran and HEADLEAND, Christopher (2025) Peril: A Level Design Tool for Games Education. In: Computer Graphics & Visual Computing (CGVC) 2025, 11/09/2025 to 12/09/2025, Liverpool John Moores University, UK.
WILLIAMS, Benjamin, OLIVER, Thomas, WARD, Davin and HEADLEAND, Christopher (2024) Real-time Data-Oriented Virtual Forestry Simulation for Games. In: 42nd Computer Graphics & Visual Computing Conference (CGVC), 12th - 13th September, London, UK.
Payne, Chris, DALGLEISH, Mathew and HEADLEAND, Christopher (2024) Tyg: A Single-Screen Environment for “Couch Co-Op” Multiplayer Music-Making. In: Noisefloor 2024, 27th-28th May 2024, Escola Superior de Música de Lisboa, Lisbon, Portugal..