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WILLIAMS, Benjamin

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Number of items: 4.

Book Chapter, Section or Conference Proceeding

Sharples, Jake, WILLIAMS, Benjamin and REEVES, Shaun (2025) Investigation into Virtual Reality Movement Methods. In: Computer Graphics & Visual Computing (CGVC) 2025: Eurographics UK Chapter Proceedings. The Eurographics Association, Liverpool John Moores University, UK, pp. 1-5. ISBN 978-3-03868-293-6

Sharples, Jake, WILLIAMS, Benjamin and REEVES, Shaun (2025) Designing UI for a VR Environment: Diegetic and Non-diegetic Approaches. In: Computer Graphics & Visual Computing (2025) Eurographics UK Chapter Proceedings. The Eurographics Association, Liverpool John Moores University, UK, pp. 1-5. ISBN 978-3-03868-293-6

WILLIAMS, Benjamin and HEADLEAND, Christopher (2024) Visuo-vestibular Congruency Impacts on Player Experiences in Virtual Reality. In: 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Orlando, FL, USA, 2024. Institute of Electrical and Electronics Engineers (IEEE), pp. 863-864. ISBN 979-8-3503-7449-0

Conference or Workshop Item

WILLIAMS, Benjamin, OLIVER, Thomas, WARD, Davin and HEADLEAND, Christopher (2024) Real-time Data-Oriented Virtual Forestry Simulation for Games. In: 42nd Computer Graphics & Visual Computing Conference (CGVC), 12th - 13th September, London, UK.

This list was generated on Thu Oct 9 21:03:28 2025 UTC.