Ho, Xavier, WEARN, Nia, Baxter-Webb, Joe, Khosmood, Foaad and Butt, Mahli-Ann (2016) Rewards and Motivations in Game Jams. In: 1ST JOINT INTERNATIONAL CONFERENCE OF DIGRA AND FDG, August 1-6 2016, Abertay University, Dundee.
Full text not available from this repository. (Request a copy)Abstract or description
As Game Jams attendance grows year on year the makeup of jam participants and their motivations for participating have adapted. In previous work on the motivations of jammers for attending a jam (Preston et al 2012) the primary reason stated was students desire to advance their academic skills in related to game development. Another study in 2012 stated that the primary reason jammers would have for attending another jam was ‘fun’ (Arya et al 2012). Initial research into her own jam site suggested that working with friends in the primary motivating factor for her students taking part in Global Game Jam 2016 and A will discuss why she believes changes in the games related curriculum design at the institution have led to this development.
Item Type: | Conference or Workshop Item (Paper) |
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Faculty: | School of Computing and Digital Technologies > Games and Visual Effects |
Event Title: | 1ST JOINT INTERNATIONAL CONFERENCE OF DIGRA AND FDG |
Event Location: | Abertay University, Dundee |
Event Dates: | August 1-6 2016 |
Depositing User: | Nia WEARN |
Date Deposited: | 02 Dec 2020 16:13 |
Last Modified: | 24 Feb 2023 14:00 |
URI: | https://eprints.staffs.ac.uk/id/eprint/6650 |