DALGLEISH, Mathew, Payne, Chris and HEADLEAND, Christopher (2024) TYG: Collaborative Music Creation in an Unreal Engine-Based Local Multiplayer Instrument. In: Proceedings of NoiseFloor 2024. NoiseFloor UK. (In Press)
WILLIAMS, Benjamin, OLIVER, Thomas, WARD, Davin and HEADLEAND, Christopher (2024) Real-time Data-Oriented Virtual Forestry Simulation for Games. In: 42nd Computer Graphics & Visual Computing Conference (CGVC), 12th - 13th September, London, UK.
WILLIAMS, Benjamin and HEADLEAND, Christopher (2024) Visuo-vestibular Congruency Impacts on Player Experiences in Virtual Reality. In: 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Orlando, FL, USA, 2024. Institute of Electrical and Electronics Engineers (IEEE), pp. 863-864. ISBN 979-8-3503-7449-0
Payne, Chris, DALGLEISH, Mathew and HEADLEAND, Christopher (2024) Tyg: A Single-Screen Environment for “Couch Co-Op” Multiplayer Music-Making. In: Noisefloor 2024, 27th-28th May 2024, Escola Superior de Música de Lisboa, Lisbon, Portugal..