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Items where Division is "Games Arts and Visual Effects" and Year is 2025

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Group by: Creators | Item Type | No Grouping
Number of items: 6.

Article

Santano, Delas, Thwaites, Harold, ESMAEILI, Human, Melissa Ann Marie, James and Mohd Nazri, Rusli (2025) The Digitization of Cultural Heritage Through the Integration of the Creative Arts into the Glams Sector. Alam Cipta: International Journal of Sustainable Tropical Design Research and Practice. ISSN 1823-7231 (In Press)

Book Chapter, Section or Conference Proceeding

Barbsy, Luke and Headleand, Christopher (2025) Mixed Reality as a Tool for the Design and Implementation of Virtual Exhibits. In: Computer Graphics & Visual Computing (CGVC) 2025: Eurographics UK Chapter Proceedings. The Eurographics Association. ISBN 978-3-03868-293-6

Meiners, Anna-Lena, Rich, Damian, Hicks, Kieran, Alexandrovsky, Dmitry and Gerling, Kathrin (2025) Lushness in Game Design: The Role of Non-Interactive Visual Embellishments in Player Experience. In: International Conference on the Foundations of Digital Games (FDG ’25),. ACM. ISBN ACM ISBN /25/04 (In Press)

TRANTER, Jamie, HICKS, Kieran and HEADLEAND, Christopher (2025) The Persistence of Agency within the Virtual World. In: Computer Graphics & Visual Computing (CGVC) 2025: Eurographics UK Chapter Proceedings. The Eurographics Association. ISBN 978-3-03868-293-6

Conference or Workshop Item

JAMES, David, HICKS, Kieran, Beardwood, Mike and HEADLEAND, Christopher (2025) MechHead: Arcade Framework for Game Design Education. In: Computer Graphics & Visual Computing (CGVC) 2025, 11/09/2025 to 12/09/2025, Liverpool John Moores University, UK.

Audio

COLECLOUGH, Sharon and Cummings, Melissa (2025) Game Changers - Talks to Mel Cummings. [Audio]

This list was generated on Fri Nov 14 08:31:35 2025 UTC.