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Items where Division is "Games and Visual Effects" and Year is 2019

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Number of items: 11.

Article

Bedson, John, Hill, Jonathon, WHITE, David, Chen, Ying, Wathall, Simon, Dent, Stephen, Cooke, Kendra and van der Windt, Danielle (2019) Development and validation of a pain monitoring app for patients with musculoskeletal conditions (The Keele pain recorder feasibility study). BMC Medical Informatics and Decision Making. ISSN 1472-6947

CHALLENOR, Jennifer and Ma, Minhua (2019) A Review of Augmented Reality Applications for History Education and Heritage Visualisation. Multimodal Technologies and Interaction, 3 (2). ISSN 2414-4088

Hammady, Ramy, Ma, Minhua, Strathearn, Carl and Mohamed, Mostafa (2019) Design and Development of a Spatial Mixed Reality Touring Guide to the Egyptian Museum. Multimedia Tools and Applications. pp. 1-30. ISSN 1573-7721

MACCALLUM-STEWART, Esther (2019) Review: Ready Player Two: Women Gamers and Designed Identity by Shira Chess. Times Higher Education.

SWETNAM, Ruth and KORENKO, Jan (2019) Can computer game landscapes target new audiences for landscape quality assessment? Applied Geography. ISSN 0143-6228

Book Chapter, Section or Conference Proceeding

LAW, Ying-Ying (2019) ‘Where are all the female gamers?’ – Female Gamers and Competitive Gaming in Esports. In: Proceedings of the 14th ESA Conference. European Sociological Association, p. 1. ISBN 978-2-9569087-0-8

MACCALLUM-STEWART, Esther (2019) “A Jill Sandwich”. Gender Representation in Zombie Videogames. In: The Playful Undead and Video Games: Critical Analyses of Zombies and Gameplay. Routledge Advances in Game Studies . Routledge. ISBN 1138895466

WEBLEY, Stephen (2019) “The Romeroesque” – Playing with Ethics & Ideology in Zombie Games, from Indie to Mainstream and Around Again. In: The Playful Undead and Video Games: Critical Analyses of Zombies and Gameplay. Routledge, New York. ISBN 9781315179490

WEBLEY, Stephen (2019) Zombies zombies everywhere, what is one to think? In: The Playful Undead and Video Games: Critical Analyses of Zombies and Gameplay. Routledge, New York. ISBN 9781315179490

Book / Proceeding

WEBLEY, Stephen and Zackariasson, Peter, eds. (2019) The Playful Undead and Video Games: Critical Analyses of Zombies and Gameplay. Routledge, New York.

GROPPEL-WEGENER, Alke and Kidd, Jenny (2019) Critical Encounters with Immersive Storytelling. Routledge: Taylor & Francis Group, New York and London. ISBN 978-0367151621

This list was generated on Thu Nov 21 00:50:37 2024 UTC.